(V0.9) First release and item list/general info
Ok so i just thought i'd explain some things so they're clear and list all the items/weapons
basics:
there is a blue outlined number in the centre of jimmy, that's your shield charges
if you get hit you lose 1 shield charge and you gain temporary invincibility
enemies spawn with temporary invulnerability, some weapons can damage them when invulnerable but do little damage
enemies have increased health the longer the game goes on, they can also damage themselves by running into walls
enemies:
jumble - will randomly move around, slippery movement and they can be fast
jacob - less slippery movement but less speed, will move away from you if you get close, fires a projectile at you sometimes
jamson - very slow, directly moves toward you, a lot more health
abilities:
Bonk smash - gives you invincibility for a short time, slows you down and damages and pushes enemies away from you
the weapons:
handgun - standard gun
shotgun - fires multiple projectiles in a wide arc
mack - machine gun, fires a lot of bullets fast
sniper - fires a fast projectile that does a lot of damage, penetrates a single enemy
bloop toob - a grenade launcher, creates explosion on impact that has shrapnel
plasma rifle - rapidly fires blue balls that have relatively high velocity
flamethrower - shots a lot of fireballs, will set enemies on fire
pipe gun - fires some shrapnel in a wide arc, doesn't do much damage and often misses but fires fast enough to be useful
proto beamer - fires high velocity laser beams that penetrate multiple enemies
powerups:
fire up - increases weapon fire rate and damage
sharp shot - increases acuracy and projectile speed
rick o' chet - projectiles bouce off enemies and walls
bi spread - one more bullet per shot but now in two directions at the same time also slightly less damage
big o bullets - fire rate decreased and projectiles move much slower but are larger and penetrate multiple enemies
speed shoes - you move faster
tesla field - you become invulnerable and enemies get damaged and set on fire if they get close but you cannot shoot or use your ability
slow foes - enemies move slower and spawn less often
turret buddy - spawns a floating turret for a short time that follows you and will shoot randomly
small ammo - gives some ammo to your current gun
big ammo - gives more ammo to your current gun
shield up - increase your shield charge by one
cool down - decreases cooldown on current ability
cash stash - gives you some more points
items:
laser pointer - a red laser will point from jimmy to the cursor, that's it (for now)
key - allows you to unlock the barrier giving access to the shop and second area
Get Jimmy Crimble
Jimmy Crimble
You are Jimmy Crible, you must escape the Thimbles.
Status | Prototype |
Author | WeegeeDatBagel |
Genre | Action |
More posts
- Graphical updateMar 15, 2023
- (V0.11) Even more stuff and things added/changedFeb 01, 2023
- (V0.10) A buncha stuff added/changedJan 23, 2023
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